Author name: vrnewsdan

Pico Space Pro Clears FCC Following Cancelled September Reveal

The wait is almost over for VR enthusiasts, as Pico’s upcoming flagship standalone headset, Space Pro, has just cleared a major hurdle on its path to market. Despite being cancelled from its initial September reveal and still shrouded in mystery, the device has emerged in FCC filings, hinting that its commercialization is imminent. We’ve been […]

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The XR Week Peek (2026.09.07): Steam Frame is getting a passthrough add-on, GPT-6 democratizes the creation of 3D content, and more!

This has been an explosive week for VR and XR enthusiasts, with major announcements and developments that have left us all buzzing. One of the biggest surprises came from Unity Cube, the popular app on the Horizon Store that’s known for its quirky gameplay. In a stunning update, the developers managed to coax out 240

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VR Design Unpacked: This Immersion Hack is Too Simple to Work So Well

Get ready to be amazed by the ingenious design of Red Matter 2’s grabber tools, an immersion hack that will blow you away with its simplicity and effectiveness. This innovative feature has been quietly boosting player engagement in VR games for years, and we’re here to break it down and explore why it’s a game-changer.

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Xbox to cap Cloud Gaming hours for Game Pass subscribers

Microsoft’s Cloud Gaming Service Takes a Tumble: Monthly Limits on Game Pass Subscribers In a move that’s likely to raise eyebrows among Xbox enthusiasts, Microsoft has announced that it will be capping the number of hours that Game Pass subscribers can spend streaming games via cloud game technology. Starting in November 2026, Ultimate, Premium, and

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Supercell’s acquisition of Metacore expected to close this month

Supercell’s acquisition of Metacore is set to close this month, marking a significant shift in the mobile gaming landscape. The deal will bring Merge Mansion under Supercell’s live games portfolio, where it will join popular titles like Clash Royale and Brawl Stars. As part of the acquisition, both companies are already working on the transition

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Gamecity Hamburg launches second round of prototype funding

Gamecity Hamburg Fires Up Funding Engine for VR and XR Innovators In a major boost to the region’s vibrant gaming ecosystem, Gamecity Hamburg has launched its second round of prototype funding, offering up to €80,000 in non-repayable support to startups and small-to-medium-sized enterprises (SMEs) developing digital video games. This initiative is a game-changer for VR

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