‘Human Fall Flat 2 is cancelled. We are making Human Fall Flat 3:’ No Brakes Games founder looks back on a defining decade

A Decade of Slapstick Success: No Brakes Games’ Tomas Sakalauskas Reflects on Human Fall Flat’s Phenomenal Rise As we celebrate a milestone anniversary, it’s hard not to be awestruck by the sheer scale of No Brakes Games’ Human Fall Flat franchise. From its humble beginnings as a prototype on Itch.io to topping an astonishing 60 […]

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Splatoon Raiders started off as a tower defense game

Get Ready for a Wild Ride with Splatoon Raiders’ Looter-Shooter Action! In a bold departure from its tower defense roots, Nintendo’s latest Switch 2 exclusive, Splatoon Raiders, has evolved into a looter-shooter spin-off that’s sure to thrill fans of the competitive multiplayer series. According to an insider chat between director Yoshihiko Ito and producer Seita

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Microsoft launches Xbox backward compatibility for PC

Microsoft is breathing new life into its Xbox legacy with a major announcement that’s sure to delight gamers and preservationists alike. After weeks of tumultuous news surrounding layoffs and restructuring, the company has unveiled its long-awaited plan to bring Xbox backward compatibility to PC. Starting today, four classic Xbox titles – BliNX: The Time Sweeper,

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Samsung Unveils More Smart Glasses Designs from Gentle Monster & Warby Parker Ahead of Fall Release

The smart glasses revolution is heating up! Samsung has just unveiled two new sleek designs from their partners Gentle Monster and Warby Parker, set to hit stores this fall. These latest additions join the initial frames showcased back in May, cementing Samsung’s position as a major player in the burgeoning smart glasses market. Gentle Monster’s

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A Kinect game that debuted in 2013 has been revived in the year of our lord 2026

The revival of a bygone era, or rather, the rebirth of a classic. After 13 years, Freefall Racers, the motion-controlled title that first took to Xbox 360 and Kinect screens in 2013, is back on track, courtesy of Nex Playground’s Play Pass catalog. This nostalgic gem has been given new wings by Nex, with enhancements

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Xbox Game Pass Now Included with Quest’s Horizon+, Gamepad Emulation Coming Soon

Meta’s Horizon+ subscription service just got a whole lot more enticing for VR enthusiasts. The company has announced a partnership with Microsoft to bring a “starter edition” of Xbox Game Pass to the platform, effectively adding over 50 non-VR games to the existing library of 100+ VR titles. But there’s a catch – this new

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Hasbro records $56M write down after scrapping ‘several’ video games

Hasbro’s $56M Write-Down Sparks Shift towards Franchise-Focused VR/PC Gaming Strategy In a major move that signals a significant shift in Hasbro’s digital gaming strategy, the iconic toy and game company has announced a whopping $56 million non-cash write-down after scrapping several video games scheduled for release between 2028 and beyond. The decision reflects Hasbro’s renewed

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Alpha Dog Games returns to independence two years after being shuttered by Xbox

The wheels have finally turned in favor of mobile gaming stalwarts Alpha Dog Games, as the studio returns to its independent roots two years after being shuttered by Microsoft. In a heartening move for VR enthusiasts and gamers at large, the team behind the acclaimed title Mighty Doom has regained control over their beloved brand.

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Android XR prototype glasses hands-on: the usual great UX from Google

Breaking News: Google’s Android XR Prototype Smartglasses Take Center Stage at AWE Imagine slipping on a pair of sleek, stylish glasses that seamlessly integrate virtual reality into your daily life. That’s exactly what Google’s been working towards with their Android XR smartglasses, and this week we got an exclusive look at the prototype models being

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Pentiment director emphasizes the importance of RPG players not controlling everything

**The Future of RPGs: When Less Control is More** In a bold move that’s sure to spark debate among gamers, Pentiment director Josh Sawyer has made it clear that he believes role-playing games should never give players total control over their virtual worlds. Instead, Sawyer argues that the best RPGs are those where players feel

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