The XR Week Peek (2026.10.08): New rumors on Steam Frame, new VR mods, and more!

Get ready for a thrilling update on the world of XR! This week has been buzzing with rumors, updates, and innovations that are sure to get your VR-loving heart racing. Let’s dive into the juicy details. The Steam Frame, Valve’s highly anticipated headset, is inching closer to its launch, and we’re getting more and more […]

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The video game site backed by Walmart has laid off its editorial team

Restart, the Walmart-backed video game outlet, has made a shocking move by laying off its entire editorial team. The five-person crew, led by editor-in-chief Brandy Berthelson and news editor Imran Khan, was let go on August 10th. This decision marks not only the end of their time at Restart but also possibly the conclusion of

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EVE Online studio hires former Icelandic minister to lead autonomous AI efforts

Fenris Creations, the studio behind the beloved sci-fi MMORPG EVE Online, is pushing the boundaries of artificial intelligence (AI) with a groundbreaking new research initiative. The Reykjavik-based developer has just announced that Áslaug Arna Sigurbjörnsdóttir, former Icelandic minister of justice and higher education, science, and innovation, will be joining the team as senior director of

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Unity credits AI advertising platform for driving its ‘best quarter ever’

Unity’s Revolutionary Quarter: AI-Driven Ad Platform Drives Company’s Best Financial Performance Yet In a major milestone for Unity, the company has just announced its most successful quarter yet, with revenue soaring 24 percent year-over-year to $546 million. This significant boost is largely attributed to the explosive growth of Vector AI, Unity’s AI-driven advertising platform, which

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GTA V surpasses 230 million sales months before GTA VI touches down

Grand Theft Auto V’s Impressive Sales Milestone Sets Stage for GTA VI’s Release The gaming industry has just been dealt a major reminder of Rockstar Games’ unstoppable force, as Grand Theft Auto V has officially surpassed 230 million sales across three console generations. This staggering achievement comes just months before the highly anticipated release of

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Pushing the limits in Simulating a City, One Page at a Time

Imagine being able to design an entire city from scratch, with every detail meticulously planned out on just one page. Sounds like science fiction? Not quite. Famed designer Stone Librande has been pushing the limits of what’s possible in game development with his innovative one-page design methodology, and the results are nothing short of astonishing.

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VR Design Unpacked: Everyone Should Know These VR Interface Basics

Get ready to groove with Electronauts’ genius VR interface design – a masterclass in ease-of-use, hierarchy, and flexibility that’s still relevant eight years after its release. This music-making game may seem like an unlikely candidate for teaching us about smart VR interface design, but trust us, it’s a treasure trove of insights. At its core,

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EA taken private by Saudi Arabia, GTA marketing jumps the shark, and Devolver’s huge mistake – Patch Notes #64

This week has been a wild ride for the gaming industry, marked by some surprising announcements that have left us questioning the future of our beloved hobby. From EA’s shocking private takeover to Devolver’s bid to delist from public trading, it’s been a whirlwind 72 hours that’s got everyone talking. At the center of it

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What devs need to know about localization, ft. Concha Fernandez Alvarez, Aurelie Perrin, and Guido Di Carlo

Localization is a Game-Changer for VR Developers In a move that sheds light on one of the most underappreciated yet crucial aspects of game development, the Game Developer Podcast has released a thought-provoking episode focused on localization. This often-overlooked discipline plays a vital role in bringing games to diverse audiences worldwide, and its significance cannot

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