‘Ship a good game, learn from it, and build from there:’ Lessons from going indie after a decade at id Software
The Evolution of Game Development: Lessons from id Software Alums on Going Indie In a bold move, Doom Eternal art director Tony Garza and fellow id alum Richard O’Neal have taken a leap of faith by co-founding Turnkey Games, an independent studio that’s crafting a third-person horror adventure called Apart. This daring decision comes at […]









