GDC Side Quest – Exploring co-development opportunities with Sam Carlisle

Co-Development Revolutionizes Game Development: Insights from XDS Spark Co-founder Sam Carlisle The world of game development is on the cusp of a revolution, and at its forefront is the practice of co-development. For decades, external studios have collaborated with main game development teams to tackle tasks big and small. However, navigating this process has been […]

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‘This shows the power that comes from employees joining forces:’ King signs collective bargaining agreement with union workers

King’s Sweet Victory for Workers and Innovation In a major coup for workers’ rights in the gaming industry, King, the maker of Candy Crush, has signed a collective bargaining agreement with Swedish unions Engineers of Sweden and Unionen. The deal was reached just as employees were preparing to go on strike over issues related to

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Meta Launches $1M Developer Competition to Stock ‘VR Glasses’ with More Hand-tracked Apps

Get Ready to Unleash Your Creativity with Meta’s $1M Developer Competition In a move that’s set to spark a new wave of innovation in VR content creation, Meta has just announced its next VR Start Developer Competition. With a prize pool of $1 million up for grabs, this competition is designed to encourage developers to

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Former Avalanche Studios chief Natalie Francis joins Massive Entertainment as managing director

Natalie Francis, a veteran of the gaming industry with a storied past at DICE and Avalanche Studios, is trading her hat for a new role as managing director at Massive Entertainment. Starting October 1st, Francis will take the reins from Thomas Andren, who recently stepped into the position of general manager for Ubisoft’s creative network.

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‘Beat Saber’ is Getting a Big Hand-tracking Update Next Year, Ditching Blocks for Orbs & Rods

Get ready to shred like never before! Beat Saber, the iconic rhythm game that’s been slicing through notes with its trusty sabers since 2019, is about to undergo a massive transformation. Meta has announced that an update called “Flux” will arrive on their VR Glasses and Quest headsets early next year, ditching the classic block-slashing

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