Memory manufacturers sued in class action suit alleging price and supply fixing

The memory crisis has been a thorn in the side of VR enthusiasts for what feels like an eternity. The latest development in this saga is a class action lawsuit filed against Samsung, SK Hynix, and Micron, alleging that these three companies have conspired to fix prices and reduce supply of memory components.

At the heart of the complaint are allegations that the trio coordinated their exit from DDR3 and DDR4 RAM production, pivoting instead to producing high-bandwidth memory (HBM) for data centers. This move has led to a staggering 700 percent price increase over the last four years, making it increasingly difficult for companies like console manufacturers to navigate the memory crisis.

The lawyers representing the class point to Micron’s decision in 2025 to shut down its consumer-facing Crucial business at what was reportedly its most profitable point in history. This move has been seen as a deliberate attempt to limit competition and maintain prices, despite the massive investment required to set up RAM fabrication facilities (estimated to be around $15-20 billion).

The market is already feeling the pinch, with companies like Sony and Nintendo struggling to procure memory at reasonable prices. In its latest financial report, Sony noted that it would base FY26 hardware forecasts on the volume of memory it can secure at affordable prices. Nintendo president Shuntaro Furukawa also explained the decision to increase the price of Switch 2 hardware, citing the ongoing component shortage and trends in the foreign exchange market.

The lawsuit has far-reaching implications for the VR industry, which relies heavily on high-performance computing and graphics capabilities. The increasing cost of memory components is already being felt in the development of VR headsets and other XR devices, making it more expensive to produce and purchase these products.

As the VR market continues to grow and mature, it’s clear that the memory crisis will only intensify unless something changes. Will this lawsuit be the catalyst for change? Only time will tell, but one thing is certain: the future of VR depends on affordable and accessible memory components. The question is, can the industry adapt quickly enough to meet the demands of a rapidly evolving market?

The outcome of this lawsuit will undoubtedly have significant implications for the tech industry as a whole. Will it pave the way for new competitors to enter the market, or will it further entrench the dominance of Samsung, SK Hynix, and Micron? One thing is clear: the future of VR depends on affordable memory components, and it’s up to the courts to determine how that future unfolds.


Source: Game Developer XR — 2026-06-30

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