Lumines Arise was created by Enhance Inc. It is a follow-up to the 2004 puzzle game Tetsuya’s Mizuguchi, wherein you have to rotate two 2×2 squares to line them up, and they will then disappear over time. The sequel, announced during
will be launched on PS5 and feature new music composed by Hydelic, Tetris Effect’s Connected composer. Here’s the reveal trailer.
“Lumines is back, and to everyone who’s been a fan since the original, I hope you’re excited about this new chapter built from the ground up to push the synergy of audio, visuals, and gameplay beyond any previous title in the franchise,” states director Takashi Ishihara on PlayStation’s State of Play conference.
Featuring over 30 stages ranging from jungles to oceans, Enhance states it’s aiming for every stop in this campaign to evoke “a different and complex emotional response” as they attempt to incite synesthesia. You can use haptic feedback on DualSense Controllers – and we assume Sense Controllers too – in order to create combinations to solve these puzzle levels. Burst is a new gameplay mechanic that Enhance describes as a gauge that charges up while you play. The ability to create your own avatar is also available. A demo will be available “later this summer.” A demo will arrive “later this summer.”PlayStation BlogShortly after publication, a SteamVR release was also confirmed by the Steam page’s system requirements.