IWGB Game Workers union forms ‘redundancy taskforce’ to defend workers’ rights

The video game industry is once again grappling with the harsh reality of mass layoffs, with Xbox’s recent announcement of 3,200 job cuts sparking outrage among developers and union members alike. But in a bold move to support workers’ rights, the IWGB Game Workers Union has established a member-led ‘redundancy taskforce’ to defend laid-off employees against unfair practices.

The taskforce is being hailed as a beacon of hope for workers who have been left vulnerable by the recent spate of layoffs. With over 9,000 game industry professionals estimated to have lost their jobs since January 2026, the IWGB claims that employers are increasingly using redundancy as a tool to silence dissenting voices and stifle unionization efforts.

The taskforce will provide training, solidarity, and support to affected workers, ensuring they know their rights and are equipped to hold their employers accountable. Experienced union members will be on hand to offer guidance and advice, helping workers navigate the complex and often isolating process of redundancy.

IWGB Game Workers organizing officer Rob Sheridan emphasized that the taskforce is not just about providing support, but also about empowering workers to take action against unscrupulous employers who use redundancy as a means of covering up their own mismanagement. “With training, solidarity, and support, workers can stand up to bosses who use redundancy to cover for their own greed,” Sheridan said.

The taskforce is being launched in solidarity with laid-off Xbox workers, who will stage rallies across multiple locations today in protest of the latest round of mass layoffs at the company. IWGB Game Workers Union chair Spring McPariinJones praised the collective effort of trade unionists holding Save Our Dev rallies across the US and Canada, highlighting the power of worker solidarity in the face of industry-wide challenges.

The establishment of the redundancy taskforce sends a clear message to employers: workers will no longer be silenced or marginalized by unfair practices. As the game industry continues to grapple with issues of burnout, underpayment, and poor working conditions, it’s more crucial than ever that unions and worker organizations step up to protect the rights of developers.

The impact of this move won’t be limited to the UK; as the IWGB grows its international presence, we can expect to see similar initiatives emerge in other countries. This could signal a significant shift towards greater unionization and worker activism within the industry, with far-reaching implications for game development studios and their employees alike.


Source: Game Developer XR — 2026-07-15

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