Ubisoft Barcelona staff goes on strike over proposed layoffs

Ubisoft’s Barcelona Studio Embarks on Strike Against Proposed Layoffs

A major blow has struck the VR and gaming community as Ubisoft Barcelona staff goes on strike, protesting proposed layoffs that could affect 51 workers at the studio. The move is a stark reminder of the industry’s ongoing struggles with cost-cutting measures and shifting priorities.

The strikes are set to run from Tuesday and Thursday afternoons until July 17, with employees demanding a binding negotiation for a new studio mandate that ensures their jobs are protected. Workers are also seeking a firm commitment from Ubisoft to shield them against future collective dismissal processes for at least five years, stricter compliance with internal promotions, and a review of the salary improvement plan.

One of the key concerns driving the strike is the recent restructuring program announced by Ubisoft, which has seen numerous studios and teams across the globe face significant changes. The Barcelona branch, set to remain open but restructured solely around Rainbow Six, is at the forefront of this shift. Employees are worried that their jobs will become increasingly precarious as the studio adapts to new strategic priorities.

The proposed layoffs come on the heels of a $1.25 billion investment from Tencent, which acquired a stake in Vantage Studios, one of Ubisoft’s new creative houses. This move has sparked concerns about the impact of external investors on the industry and the potential for further job losses.

As VR and gaming enthusiasts, it’s essential to recognize the human cost behind these business decisions. The strikes at Ubisoft Barcelona serve as a stark reminder that the people who bring our favorite games to life are not just employees but individuals with families, careers, and futures hanging in the balance.

The strike has significant implications for the future of VR and gaming development. As studios navigate the challenges of an increasingly competitive market, they must prioritize their workers’ well-being and job security. By doing so, they can foster a more stable and creative environment that benefits both employees and players alike.

As we look to the future, it’s clear that the VR and gaming industry must adapt to changing priorities and technologies. However, this should not come at the expense of its most valuable resource: its people. The strikes at Ubisoft Barcelona serve as a wake-up call for studios to prioritize their workers’ welfare and work towards creating a more sustainable and equitable future for all involved.


Source: Game Developer XR — 2026-07-01

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