CocoVision is a powerful LIV VR camera in Walkabout Mini Golf

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A new feature launching this week in Walkabout Mini Golf delivers a powerful LIV-powered VR camera.

Mighty Coconut’s developers call the feature CocoVision and it still supports Walkabout’s one-handed controls for both the camera and gameplay using an impressive new gaze-based interface.

Last week Jigsaw Night’s debut also revealed a solid implementation for the LIV camera system as well. The feature is available in Walkabout alongside an eye-based wrist interface. It activates once you align your watch with the correct angle. I used Horizon OS to record 1080p and the CocoVision on the Quest 3 for 720p. I synced up the views in iMovie and cut between them in a single smooth 12 minute tour of Walkabout’s Welcome Island with Mighty Coconut’s lead developer Lucas Martell.

You can see the result cutting between the two angles in the YouTube video below.

"Since launching Liv Creator Kit in Dec 2024 with Gorilla Tag, we've seen over 140 apps integrate and publish the LIV camera on both Meta Quest and SteamVR, with the overwhelming majority being on Meta Quest standalone," a LIV representative explained over email. It has allowed players to create rich media content that was previously limited by PCVR

. We’ve seen 1M active monthly camera users in over 150 apps published to date. They generate >10M video clips every month. The new Walkabout [titles] features and the two cameras for each player will be interesting to see. In my view, Mighty Coconut’s platform is pretty close to what

in consumer VR’s early days, but now fully standalone with two cameras per person to take into incredibly well conceived backlot sets to make cartoons.puppets still accessibleOur behind-the-scenes design tour of Walkabout’s latest course with Martell launches when Crystal Lair does later this week.Mindshow offeredhttps://www.youtube.com/watch?v=Y42CeVv0Iu0

You can also find our Walkabout Mini Golf Tours playlist on YouTube to follow the studio’s design journey, or read former Disney imagineer

of how they build such rich destinations, "creating the context for humans to interact with each other. "

https://www.youtube.com/watch?v=videoseriesDon Carson’s explanation

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