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MONDO GROSSO Cafe Summer Sky & Aquarius

[ad_1] Welcome back curious VR travelers… We continue our journey into the captivating landscapes of VRChat as we explore three additional community-recommended destinations designed to capture imaginations and deliver unforgettable experiences. We will start off by letting ourselves be swept away in the rhythms of MONDO GROSSO / Forgotten, before settling into the tranquil ambiance […]

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The 4D VR experience Escape from Dalaran is a must-see for fans of the game.

[ad_1] Escape From Dalaran is an official World of Warcraft VR 4D experience where you fly through battle. Designed to promote the upcoming World of Warcraft: The War Within expansion and MMORPG’s 20th anniversary, Escape From Dalaran was developed by several internal teams at Blizzard. Running on PC using a Quest 3 headset, this three-minute

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Quest 3 Cameras Can Be accessed More Easily by Developer

[ad_1] A VR developer found a lower friction way to access Quest 3’s passthrough cameras. Meta does not officially allow third-party developers to access the cameras of Quest headsets, but earlier this week we reported on a clever workaround from Michael Gschwandtner the co-founder and lead developer of the hand tracking fitness app XRWorkout. A

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Arkham Shadow trailer reveals gameplay & launch

[ad_1] The first Batman: Arkham Shadow gameplay trailer confirmed an October release window. Appearing in Gamescom’s Opening Night Live presentation, Batman: Arkham Shadow by Meta-owned studio Camouflaj (Iron Man VR) received its first official gameplay trailer. The trailer showed several important elements, including how Meta-owned studio Camouflaj (trailer) has translated Arkham’s combat system to VR,

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Hitman VR Reloaded for Quest 3: How XR Games redesigned the game

[ad_1] has been a hot topic for almost four years, thanks to IO Interactive’s PSVR version that was later released on Steam. XR Games’ aims to expand on that premise. I recently interviewed Bobby Thandi, CEO of XR Games, to find out more. Reloaded’s development began three years ago when IO Interactive’s Chief Technical Officer

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