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S S The This Pimax “5K” and “8K” were even wider, but are no longer in production and had significant distortion in the periphery. This focus on expanding field of view is why Somnium VR1 is so bulky in an era of far slimmer pancake lens headsets. Meta Quest 3Somnium SpaceSomniummonster spec sheet for the […]

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Palmer Luckey confirms his new headset is for military use

We’ve been aware for several weeks now that AWE 2024 will feature . Palmer Luckey announced the headset during a Bigscreen Beyond panel. He said that it is “driven by military needs, but will also be used for other stuff.” https://www.youtube.com/watch?v=Q97dRg8jijQLuckey planned to reveal a new headsetFor the unaware, Luckey went on to co-found defense

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Inseye Lumi Is A $160 Eye Tracking Addon For Quest 2 & 3

Existing eye-tracking headsets like Apple Vision Pro or PlayStation VR2 employ infrared camera and infrared LED illumination to track your eye movements. The actual tracking is done using computer vision algorithms that analyze each frame and output the size and position of your pupil. Inseye’s approach is very different. Inseye’s approach is very different. It

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Hellsweeper Virtual Reality Overhauls the Traits System in Ascension update

Hellsweeper VR overhauls the traits system in the free Ascension update. Available now on most supported platforms, the latest Hellsweeper VR update streamlines the traits system. Developer Mixed Realms states this “reduces the need to memorize more complex recipes for forging stronger traits,” changes the number of UI panels during forging, and moves some traits

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The release date for SWERY’s Death Game hotel is fast approaching

Death Game Hotel, a VR horror title from Deadly Premonition director SWERY, confirmed a release date on Quest. Originally announced last year, Death Game Hotel is the debut VR game from White Owls, Inc. The studio, founded by Hidetaka Suehiro (better known as SWERY), whose past work included The MISSING: J.J. Macfield & the Island

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Apple Vision Pro & Meta Ray-Ban glasses were used to cover the Augmented World Exposition

The schedule I had in mind when planning to attend Augmented World Expo was not a priority. There were people in real life I was eager to meet and speak with. Many of these meetings were off-the-record or in the background, with conversations that informed my long-term reporting. Those that were recorded, however, came directly

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