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The existing The US Mark Zucker Alex Heat Heath To be clear: this won’t be AR, it will be a small fixed contextual display. In a new today, The Information’s Wayne Ma and Kalley Huang say Hypernova won’t be a partnership with EssilorLuxottica, the eyewear company that owns Ray-Ban, because the company “balked at the […]

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No Man’s Sky Worlds Part 1 Brings a Universal Refreshment to PSVR 2 and PC VR

The latest version of , also known as Version 5.0 or , introduces more planetary diversity by adding technology, new flora and fauna. This includes dynamic reflections and water waves, as well as more detailed skylines and wind patterns. This also adds new “volumetrics and atmospherics” for a planet’s surface, like rolling fog, rain, blizzards,

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Aces of Thunder is coming to PC VR too, not just PSVR 2.

Gaijin announced will be available on SteamVR by Q4 of 2024. It comes with “two dozen iconic planes” which are immediately unlocked, as well as 15 maps representing three major World War 2 theatres: Eastern Front, Western Europe and Pacific Ocean. Online multiplayer lets you squad up with friends, and this also contains single-player scenarios.

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Quest developers can now access raw camera data via Meta-“Looking at”.

Meta CTO Andrew Bosworth gave his thoughts on the idea of giving Quest developers access to the passthrough cameras. While mixed reality headsets like Meta Quest 3 and Apple Vision Pro use cameras to let you see the real world, only the system and certain first-party apps actually get raw access to the cameras. The

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Meta’s CTO Predicts the Specifications Of The 2030 Quest Headset

Andrew Bosworth, Meta CTO, described what a Meta headset will look like in 2031. He outlined the field of vision, resolution, refresh rate and weight. Quest 3 has a thinner design with pancake lenses and 2K resolution per eye, 120Hz refresh rates, mixed reality color passthrough, and ringless controls. Bosworth answered a series of questions

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