Author name: Daniel

‘LEGO Bricktales’ Quest Review – VR Brick-building Done Right

LEGO Bricktales may not be a VR-native, as it was first released on flatscreen last year, but this Quest-exclusive port makes a pretty solid case that lego brick-building not only works in VR, but is something anyone can do for hours on end—even in the face of a pretty kid-focused story. LEGO Bricktales Details: Available On: Quest […]

‘LEGO Bricktales’ Quest Review – VR Brick-building Done Right Read More »

How to Measure Your IPD and Why It’s Important for VR & AR Headsets

IPD stands for interpupillary distance—which simply means the distance between the center of your eyes. It’s important to know your IPD when it comes to VR and AR headsets because headsets can be adjusted to match your IPD for optimal image quality and comfort. Knowing your IPD is important for understanding which headsets are most

How to Measure Your IPD and Why It’s Important for VR & AR Headsets Read More »

Creator of Indie Breakout ‘Braid’ Building Roomscale VR Game With ‘no concessions for stationary play’

Jonathan Blow, the creator of one of indie gaming’s fomative successes, Braid, has begun hiring a team to develop his first VR game. Before Fez (2012), before Limbo (2010), and before Minecraft (2009), Braid (2008) was one of the breakout successes in the formative years of indie game development and distribution. Braid is a fairly basic 2D

Creator of Indie Breakout ‘Braid’ Building Roomscale VR Game With ‘no concessions for stationary play’ Read More »

Scroll to Top