Roblox will allow devs to release games as standalone apps on other stores

Roblox Unshackles Developers, Allowing Games to Reach Wider Audiences

In a major breakthrough for independent game developers, Roblox Corporation has announced that it will soon allow its creators to release their games as standalone apps on external platforms such as Steam, the App Store, and Google Play. This move marks a significant shift in the company’s approach to content distribution, enabling developers to expand their reach and potentially tap into new revenue streams.

The news was revealed during Roblox’s Developers Conference, an annual gathering of creators and game-makers who came together to share knowledge and learn about major updates to the platform. As part of this initiative, developers will be able to retain more control over their games, including the ability to manage their own distribution channels and revenue streams.

One key aspect of this announcement is that developers will still benefit from Roblox’s revenue-share economics, which includes a higher DevEx rate for 18+ age-verified users in the US. This means that creators can continue to earn money through Robux, the platform’s in-app purchasing currency, while also having the option to release their games on external platforms.

This move is significant not only for developers but also for the broader gaming community. By allowing its creators to reach a wider audience, Roblox is democratizing access to the world of virtual reality and immersive experiences. The company has been working tirelessly to improve its monetization policies and develop new features that support creator success, and this latest announcement is a testament to their commitment.

In addition to the external platform release, Roblox is also introducing several new tools and features designed to enhance game development on its platform. These include browser-based play and offline modes, which will enable players to access Roblox games without connecting to the servers. Developers will also have access to new engine capabilities that support 2D games with advanced features like animated image containers and direct sprite-sheet import.

The company is also expanding its genAI development tab called “Build” to new regions, introducing a prompt-to-scene generator between Build and Studio, and promising new capabilities for non-playable characters (NPCs). Furthermore, Roblox Wallet will allow creators to earn directly in real currency, while the new Roblox Card will enable them to spend cash located on Roblox Wallet wherever it’s accepted.

This weekend’s announcements have sparked excitement among developers and gamers alike. As the VR and gaming landscape continues to evolve, it’s clear that Roblox is committed to supporting its community and pushing the boundaries of what’s possible in immersive experiences. With this new initiative, we can expect to see more innovative games and experiences emerge from the platform, further blurring the lines between reality and virtual reality.

As we look to the future, one thing is certain: Roblox is poised to play a leading role in shaping the next generation of gaming and VR experiences. By empowering its developers and creators, the company is paving the way for new and exciting possibilities that will captivate audiences worldwide.


Source: Game Developer XR — 2026-09-15

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