Beyond Frames Sells Off Publishing Rights to Popular VR Shooter ‘Ghosts of Tabor’ in $1M Deal

A major shift is underway in the world of VR gaming as Beyond Frames Entertainment has announced that it’s selling off the publishing rights to three popular titles, including the critically acclaimed shooter ‘Ghosts of Tabor’, to an undisclosed buyer for a cool $1 million. This move marks a significant change for the studio and its partners, with far-reaching implications for the future of VR gaming.

The sale includes ‘Ghosts of Tabor’, which has generated over $30 million in revenue since its release on PSVR 2 in 2025, as well as ‘Silent North’ and ‘GRIM’. The purchase price will be paid out in annual installments leading up to Q1 2029, with the total amount exceeding the company’s internally forecasted net revenues for the remainder of 2026. This means that while the sale price may seem modest, it’s actually a shrewd business move by Beyond Frames, which is now free to focus on new projects and invest in its existing cash position.

Combat Waffle Studios, the developer behind these titles, has had a tumultuous few months, having announced layoffs in June as part of a restructuring effort. This was likely precipitated by the cancellation of a major project involving Meta, which has been cutting back on VR funding amid a broader shift towards more conservative investment strategies. The sale of publishing rights may be seen as a necessary step for Combat Waffle to regroup and refocus its efforts.

Ghosts of Tabor remains one of the most popular VR titles on the market, with over 29,000 reviews on Quest alone. Its success has been driven by a faithful community that has supported the game through its numerous updates, despite some controversies surrounding post-launch content. The sale of publishing rights may be seen as a mixed blessing for fans, who will have to wait and see how the new publisher handles the title.

Beyond Frames’ decision to sell off these titles is a significant vote of confidence in the long-term potential of VR gaming. While the $1 million price tag may seem modest compared to the revenue generated by ‘Ghosts of Tabor’, it’s clear that Beyond Frames sees this as a strategic move rather than a financial necessity. As the VR industry continues to evolve and mature, we can expect more big players to take bold moves like this one.

The future is looking bright for VR gaming, with new technologies and business models emerging all the time. This sale marks an important milestone in that journey, as developers and publishers begin to adapt to a changing landscape. Will other studios follow suit? Only time will tell, but one thing’s for sure: the world of VR gaming has just gotten a whole lot more interesting.


Source: Road to VR — 2026-08-05

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