Former Wreckreation team starts up new studio working on sequel

Get ready for a thrilling ride as Fiona Sperry, the mastermind behind the critically acclaimed game Wreckreation, takes the reins of her brand-new studio to create an unmissable sequel. When Tides Turn promises to deliver arcade racing moments that will leave you breathless and eager for more.

Sperry’s vision is clear: she wants to build a studio that thrives on collaboration with its community. In a LinkedIn post announcing the new venture, she reflects on the symbiotic relationship between game developers and players. “The games we make don’t really belong to us once they’re out in the world,” Sperry writes. “Players spend hundreds of hours with them. They notice things you’ve forgotten. They challenge your assumptions. And, if you listen, they make your games better.” By embracing this philosophy, When Tides Turn will be developed openly, allowing fans to shape the game’s progression and contribute to its growth.

This approach marks a significant departure from the traditional game development model, where studios often work in isolation for years before releasing their finished product. Sperry’s studio will share progress regularly, fostering a sense of ownership and accountability among players. This bold move not only acknowledges the impact that community feedback can have on game quality but also highlights the importance of collaboration in game development.

Sperry’s experience with Three Fields Entertainment, which she co-founded, has been nothing short of remarkable. The studio’s debut title, Dangerous Golf, received widespread acclaim for its innovative gameplay and charming visuals. However, after releasing Wreckreation last year, Sperry announced that the team would be placed on notice due to financial uncertainty. Although the game launched successfully, the studio faced significant challenges in generating revenue from sales.

The creation of When Tides Turn represents a new chapter in Sperry’s career as an independent developer. With her passion and expertise at the helm, this studio promises to shake up the gaming industry by putting community feedback at its core. By leveraging the power of social media and embracing transparency, Sperry aims to create a game that is truly worthy of its predecessor.

As we look forward to the release of When Tides Turn, it’s clear that Sperry’s vision for this studio will have far-reaching implications for the gaming industry as a whole. By prioritizing community engagement and collaboration, she is paving the way for a new era in game development – one where players are no longer just passive consumers but active contributors to the creative process.

The future of VR/XR gaming looks brighter than ever with innovators like Sperry at the helm. As we eagerly await the release of When Tides Turn, we can’t help but wonder what other groundbreaking games this studio will bring to the table in the years to come. One thing is certain: when it comes to pushing the boundaries of immersive gaming experiences, Fiona Sperry and her team are leading the charge.


Source: Game Developer XR — 2026-07-21

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