Iron Rebellion Update: Decorate Mechs with Customized Camo

Today’s update for the VR multiplayer mech-game Iron Rebellion includes two new maps from the community, a camouflage maker and other features. After its full release back in December, the

latest update is now live after a Iron Rebellion from February. Black Beach Studio has confirmed that the update will include a custom camo creator for your mechs, with three different layers of “unique colors and textures”, along with a camera kit for enhanced gameplay capture. The update is shown below. smaller patch As part of the weapons and rebalancing efforts, FOS Beams and Intimidator have been given buffs. Pulse Rails and Infiltrator also received buffs. The two new maps for the community, Sentinel Facility and Desert Canyons, are now available. Older maps have also been tweaked. Most maps now have extra ammo, mass and bug fixes. The full patch notes are available below. Full Patch Notes for the V1.142 Update to Camo and Camera Tools

Customization and new Camo System

A brand-new camo with an emphasis on customization. Equip your mechs with up to 3 pattern layers, each with its own scale, rotation and intensity. Create stealth blends or aggressive, high-contrast patterns to intimidate the enemy. Patreon supporters can also access a secret pattern that is only known to a few.

Camcorder Toolkit

Improvements to Smooth Camera –

  • Smoothed Camera gets major upgrades in order to better capture cockpit dynamics and mech dynamics, such as shaking caused by damage or motion. The camera’s ability to follow action and move with it has been improved to make flat screen footage more similar to VR. The footage now feels much more real and authentic to the game experience. All New Camcorder –

A camera that you can place anywhere and frame the shots how you wish. The perfect choice for cinematic shots, gaming highlights and custom scenes, with complete control over the position and rotation. It also takes advantage of the tech we developed for improved camera performance! Custom FOV (

  • ) – You can control how wide the shot is by changing the FOV settings. Switch between landscape and portrait mode for different platforms or styles. Balance & Gameplay
  • Improved Pulse Rails damage and accuracy, with a new spread. Intimidators have increased their damage. Spitfire damage was reduced slightly by
  • . Added damage to LR FOS BEAM.

The artillery and airstrikes will now damage shields, and other blocking items. Cloaking costs have been halved. Health doubled with Heavy Shield.

  • The healing drones can now be seen by other players.
  • UX & UI
  • Better disconnecting and connecting logic, and better information conveyed. No more black screens!
  • New sound and visual effects when selecting mechs, weapons and augments. Maps & Environments.
  • Force Headphones option for Standalone quest players.
  • Redland : Major Update- New Layout and Visual Improvements.
  • Abandoned Sector : Major Update- Visual Improvements.
  • Canyons : New Map- Desert canyon, medium size.

Echus : Ammo from 8 – 12 increased.

  • Echus : Minor Fixes, lava textures, lava, lava, lava, a new map. Bulletheim Ammo Increased from 8 -16
  • Iron Rebellion, inspired by Titanfall, MechWarrior, and Hawken was initially launched as early access almost four years before its full release in December. Our
  • that followed version 1.0’s release lamented the lack of single-player content. However, we deemed it a laudable effort, offering enjoyable multiplayer that feels “finely tuned and balance”.

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