VR survival shooter Into The Radius has sold 800k copies over the last five years.
Confirmed in a soon-to-be published interview, CM Games CEO Vlad Rannik spoke to UploadVR during PG Connects London 2025 to discuss Into The Radius 2. Touching upon how the original game guided the studio’s approach to early access for the sequel, Rannik revealed Into The Radius sold 800k units since the initial launch back in November 2019.
Later entering full release in July 2020, Into The Radius had a long history of post-launch support. CM Games released content updates for the Update 2.7 game until September 2023, along with ports of Quest or PlayStation VR2. Rannik believes this approach helped drive additional sales long-term.
“Continuously improving Into The Radius 1 based on feedback drove sales as well. The CEO stated that, contrary to the common perception of PC game developers, who say, “You launch the game, then you add bug fixes and DLCs in order to make more money,” our experience was the opposite. We continuously improved the game, adding new content, which resulted to more revenue. The launch version of Into the Radius was “barebones” but it has since been updated with two major patches and other smaller updates. Soon, we’ll be bringing you the full interview.
Into the Radius is now available on initial review and