Ark


01 Highlights include:

* Character Viewer

* New Challenge Maps

* Predator: “The Disorderlies” & “Rumble on Deck”

* Combat: “Stowaway Brawl” & “Arkham’s Finest”

* Localized voice tracks

* French, German, Italian, European Spanish, Latin American Spanish, Japanese, and Korean

* Numerous additional bug fixes & polish

Audio & Haptics

:* Added various SFX to game.

* Added localized voice tracks for all languages.

* Fixed some UI-related haptics not firing properly.

Campaign

:* Fixed several areas of campaign causing player to see or fall into exterior game world.

* Fixed collision in various areas of the game to prevent players becoming trapped.

* Fixed bug causing Gotham rooftop predator encounter to respawn enemies.

* Fixed Batclaw-related sequence break that blocked progression.

* Fixed bug allowing player to break hostage encounter in sewer.

* Fixed several encounters broken when player arrived too early.

* Fixed various instances of voiceovers overlapping.

* Improved weather effects in Chapter 3 exterior.

* Improved set dressing of Monarch Theater.

* Improved Gotham skyline.

Cinematics

:* Fixed instance of player becoming stuck in Detective Vision during the prologue.

* Fixed instance preventing some players from skipping Chapter 3 cinematic.

* Improved cloth animations on Dr. Crane and Dr. Quinzel.

* Removed cowl HUD during cinematics.

Gameplay

:* Ensured delay timer starts upon the introduction animation completes.

* Ensured knives, batons and shields appear highlighted in Detective Vision.

* Ensured enemies scan perches with thermal goggles while in default patrol state.

* Ensured jammer icon is still visible, even through geometry, while in Detective Vision.

* Fixed essential input prompts becoming hidden if player selected limited UI prompts.

* Fixed body misalignment issue when performing silent takedowns while crouched.

* Fixed cape stun from clipping camera when performed while player is crouched.

* Fixed achievements going out of sync between game profile and Oculus profile.

* Fixed instance of Rat Radios breaking but player doesn’t get credit for it.

* Improved instances of enemies clumping together when alerted.

* Improved gadget prioritization during predator encounters.

* Improved Sonic Batarang so it only pulls a single enemy.

* Improved feedback when Batarang hits steam volume.

* Improved Bolton boss fight mechanics.

Stability

:* Fixed rare crash related to map indicator code.

* Fixed rare crash due to unresolved Vulkan validation errors.

UI

:* Added ability to playback Echo voiceovers from Database.

* Fixed map rendering issue causing some elements to disappear.



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