Camouflaj tests Quest 3 for Batman: Arkham Shadow


Developers at Camouflaj are spending a “decent amount of the CPU and the GPU” of Quest 3 to render real-time shadows “at a crisp level” for Batman: Arkham Shadow.

Camouflaj founder Ryan Payton told UploadVR he asked someone to bring in an Xbox 360 to the office with a copy of Metal Gear Solid V: The Phantom Pain, and “I said, how are they doing that? It’s a Xbox 360. Quest 3 has a much higher power than the Xbox 360. “

It was the first time I told the team that there is no way to fail, given the theme of the game and the noir aspects of Batman. Payton stated that we have to do our work and deliver shadows. They did all the work. The overall story background of Batman: Arkham Shadow is shown in

Quest 3 Exclusive Batman: Arkham Shadow Story Trailer Reveals Gotham Threat

Batman: Arkham Shadow dropped a new cinematic trailer for the Quest 3 VR action-adventure, detailing Gotham’s latest threat.

. The release is scheduled for this year. This will raise the expectations of both current Quest 3 purchasers and those who have purchased new story trailer just debuted. prospective Quest 2 to Quest 3S upgradersPayton stated that although Camouflaj had worked on the project over four years, real-time effects would not be available until 2022. There are now shadows of Batman, the enemies and the game environment. How exactly did that feel to see in headset for the first time?

“Magical,” Payton said. When we switched on the shadows and the team told me the framerate would dip, they placed a light in front of me and there was an early enemy. It’s rat cultists. “I’m Ryan as Batman and I cast a shadow on this hallway onto the enemy who is screaming, Oh no! It’s Batman!” This was amazing. Payton continues:Meta-acquired studioThe feeling that you’re Batman is a big part of the wish-fulfillment in Batman: Arkham Shadow. It’s important to see Batman’s shadow cast on the surrounding environment, and also look down at the suit. The gauntlet. The previous title of Camouflaj, Iron Man VR, holds a spot on our list of the PSVR 2 adding PC support.Apple Vision Pro“Whether it was with our previous title or now that Arkham Shadow is out, a meaningful, deep story takes these characters you embody and goes into pretty dark places, the more I can connect the player and make them believe they’re Batman, then some heavy story moments are going to have an impact.”hand trackingCamouflaj’s prior game, Iron Man VR, The team has done a great job to remind the player that when they look down they look like Batman, they feel like Batman.”

Camouflaj’s previous title, Iron Man VR, holds a spot on our list of the

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“Whether it was with our previous title or now it’s with Arkham Shadow, a meaningful, deep story that takes these characters that you embody and you go into pretty dark places, the more I can connect the player and make them believe that they’re Batman, the more of an impact some of these pretty heavy story moments are gonna have on them.”

What can Camouflaj say about the length of the game in Batman: Arkham Shadow? “We do not know the exact final run-time of the game, but we can tell you that it is larger, longer and more feature rich,” Payton stated. We’ll spend about four years working on the project. Our goal is to make it as similar to Arkham Asylum as possible in terms of content and length. The structure of the new game also seems to be inspired by Arkham Asylum. I’m not sure if it will happen, but we are aiming for a length somewhere between Iron Man VR and Arkham Asylum. What I can say with confidence is that we’re going to land somewhere between Iron Man VR and Arkham Asylum in terms of length.”

Payton says they’ve taken inspiration from Beat Saber and Superhot as well, so we’re extremely curious to see how the combination of precision-tracked controllers and haptic feedback feel when we go hands-on. Arkham Shadow will be released later in the year. More details about it can be found at Gamescom, which takes place this August. Payton said that it can be difficult to do combos, counters, and special combos, but that the game is still very accessible. “We’re translating it into VR in a friendly way for the majority of players. “best games on Quest headsets

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