Nvidia’s GeForce Now cloud flatscreen gaming service will support the web browsers of Quest 3, Pico, and Apple Vision Pro headsets later this month.
GeForce Now lets you play supported flatscreen PC games you already own on Steam, Epic Games Store, Ubisoft Store, Microsoft Store, EA’s store, or GOG on a range of devices including laptops, tablets, smartphones, and supported TVs and streaming devices – and soon standalone XR headsets too.
Free | Performance ($10/month) |
Ultimate ($20/month) |
|
Ad-Free | |||
Queue Times | “Longest” | “Short” | “Shortest” |
Quality & Frame Rate |
1080p SDR 60FPS |
1440p SDR 60FPS |
4K HDR 240FPS |
RTX Graphics | |||
Frame Generation | |||
Nvidia Reflex | |||
Cloud G-Sync |
The service is offered in three tiers: Free, Performance, and Ultimate. The Free version is limited to 10 The $10/month Performance tier removes ads, offers “short” queue times, and streams at 1440p with RTX features on, while the $20/month Ultimate tier gives the “shortest” queues and streams at up to 4K 240FPS, with support for HDR, DLSS Frame Generation, Nvidia Reflex, and Cloud G-Sync.
Currently, trying to access GeForce Now in a standalone headset will result in a notice that the browser is unsupported. Support for Quest 3 and Qu Xbox Cloud Gaming works somewhat differently to GeForce Now, offering a catalog of Xbox games with the subscription, instead of leveraging games you already own on other services.
Neither GeForce Now nor Xbox Cloud Gaming has yet announced plans to take advantage of headsets by offering select titles in 3D. This would require the support of developers As headsets become lighter and more Can any of them meet the demand