01 Highlights include:
* Character Viewer
* New Challenge Maps
* Predator: “The Disorderlies” & “Rumble on Deck”
* Combat: “Stowaway Brawl” & “Arkham’s Finest”
* Localized voice tracks
* French, German, Italian, European Spanish, Latin American Spanish, Japanese, and Korean
* Numerous additional bug fixes & polish
Audio & Haptics
:* Added various SFX to game.
* Added localized voice tracks for all languages.
* Fixed some UI-related haptics not firing properly.
Campaign
:* Fixed several areas of campaign causing player to see or fall into exterior game world.
* Fixed collision in various areas of the game to prevent players becoming trapped.
* Fixed bug causing Gotham rooftop predator encounter to respawn enemies.
* Fixed Batclaw-related sequence break that blocked progression.
* Fixed bug allowing player to break hostage encounter in sewer.
* Fixed several encounters broken when player arrived too early.
* Fixed various instances of voiceovers overlapping.
* Improved weather effects in Chapter 3 exterior.
* Improved set dressing of Monarch Theater.
* Improved Gotham skyline.
Cinematics
:* Fixed instance of player becoming stuck in Detective Vision during the prologue.
* Fixed instance preventing some players from skipping Chapter 3 cinematic.
* Improved cloth animations on Dr. Crane and Dr. Quinzel.
* Removed cowl HUD during cinematics.
Gameplay
:* Ensured delay timer starts upon the introduction animation completes.
* Ensured knives, batons and shields appear highlighted in Detective Vision.
* Ensured enemies scan perches with thermal goggles while in default patrol state.
* Ensured jammer icon is still visible, even through geometry, while in Detective Vision.
* Fixed essential input prompts becoming hidden if player selected limited UI prompts.
* Fixed body misalignment issue when performing silent takedowns while crouched.
* Fixed cape stun from clipping camera when performed while player is crouched.
* Fixed achievements going out of sync between game profile and Oculus profile.
* Fixed instance of Rat Radios breaking but player doesn’t get credit for it.
* Improved instances of enemies clumping together when alerted.
* Improved gadget prioritization during predator encounters.
* Improved Sonic Batarang so it only pulls a single enemy.
* Improved feedback when Batarang hits steam volume.
* Improved Bolton boss fight mechanics.
Stability
:* Fixed rare crash related to map indicator code.
* Fixed rare crash due to unresolved Vulkan validation errors.
UI
:* Added ability to playback Echo voiceovers from Database.
* Fixed map rendering issue causing some elements to disappear.