This code revealed that the controllers would include bumpers and a D-pad to be able to act as a gamepad for flatscreen gaming. This code revealed that the controllers would include bumpers and a D-pad to be able to act as a gamepad for flatscreen gaming.
Now, the same group have discovered 3D models of Roy, revealing its design and confirming the inclusion of bumpers and a D-pad, as well as thumbsticks, buttons, index triggers, grip triggers, and system buttons.
Roy is almost certainly a reference to the antagonist of the movie Blade Runner, matching the first discovered earlier this month of the headset, Deckard, the protagonist.
Progression of Valve Deckard’s Roy controllers from prototype to mass production tooling (EV1 at least)
— Brad Lynch (@SadlyItsBradley) apparent codenameThe latest version of the Roy controller models show a ringless design, but the dataminers also discovered earlier versions with rings that resemble the original Oculus Quest controllers. The earlier versions of the controllers were first seen in
suggest that it will be using computer vision tracking with onboard cameras. This will lower the cost and remove the need for base station. It’s also possible that the inclusion of bumpers, a D pad and other features will be geared towards playing Steam flatscreen games on virtual screens. Deckard will be either a high-end product, similar to Index, for enthusiast headsets, or a competitively priced headset for Meta’s Quest headsets. The former is more likely, as Valve’s free a 2022 Valve patent turns Quests to low-friction wireless SteamVR headsets. Steam Deck also shows Valve’s appetite for subsidised hardware when they want to.