Good Start & Fun Combat

Read on for our full review-in-progress.

Attack On Titan VR:Unbreakable – Quest 3 gameplay captured by UploadVR

I’m not a “mega fan” but as someone familiar with the anime series, Attack on Titan VR Unbreakable initially intrigued me. Read on for our full review-in-progress.

Attack on Titan VR: Unbreakable – Quest 3 gameplay captured by UploadVR

I’m hardly a “mega fan” but as someone familiar with the anime series, Attack on Titan VR: Unbreakable initially intrigued me. The VR fan game was so popular that I wanted to know how the official version would be adapted. UNIVRS released the first two chapters of Version 1.0 before the winter launch. You won’t need long to “beat” Unbreakable right now and while the game has its moments, several flaws hold it back.

The FactsWhat is it?
: An official VR game based on the Attack on Titan anime and manga series.PlatformsQuest:
(reviewed on Quest 3)Release Date
: July 23 (early access), Winter 2024 (full release)Developer
: UNIVRS, Inc.Price

: $5 in early access (first two chapters only), full release price TBC

Unbreakable, thankfully, doesn’t require prior knowledge of the source material; all the context you need is helpfully explained during a brief opening segment. You play the new recruit of the Survey Corps as humanity continues to be decimated by the Titans. Eren Mikasa Armin and Levi are with you. Other Survey Corps members appear during missions but they never assist you in combat.

Attack on Titan VR: Unbreakable screenshot, shows you aiming your ODM at a nearby Titan
Unbreakable begins with a tutorial, easing you into a straightforward control scheme. The Omni-Directional Mobility gear (ODM), which allows you to grapple across the city with anchors and control mid-air directions, is a great way to get started. This is a good fit for VR motion controls. Pulling yourself into the anchors while you move gives it a nice physicality.

Attack on Titan VR: Unbreakable – Quest 3 screenshot

Your ODM doubles up as a weapon, letting you slice these grotesque nude giants with blades that gradually deteriorate before breaking, requiring you to find ammo boxes across the city. Landing the kill after carefully targeting the back of their necks initially feels good, as does slowing them down by slicing off limbs despite the fact those arms and legs gradually regenerate.

Completing missions earns points that unlock a good range of ODM blades that are equippable at your base, though it’s worth noting that some are currently unavailable in this early access build. The different stats, such as wire length, durability and attack power add variety for your play style. Equipping those without returning to the hub every time would be helpful, but this isn’t a significant concern.

Attack on Titan VR Unbreakable screenshot, shows the city at dusk
Despite these entertaining moments, Unbreakable’s campaign currently feels underwhelming. Each chapter contains five stages that can be rated up to 5 stars depending on how you perform. I was initially not compelled by this to play them again. The missions usually require you to kill a certain number of Titans in a given time period. This can get repetitive, especially when you add a more difficult Abnormal Titan. Despite the latter’s change in behavioral patterns, I rarely feel challenged.

Attack on Titan VR: Unbreakable – Quest 3 screenshot

The only other campaign mission types involve some straightforward supply gathering as you avoid these giant foes, or defending a strategic location from enemy waves for a set period of time. The strategy of defending locations is a welcome addition, as Titans appear from all angles. You can’t kill them all and must decide who to attack and distract. The stages are not balanced as Titans quickly return to their original focus. However, these were probably designed for the co-op modes. In the Options menu, you can sprint using your arms. You can either swing them or hold them back while running “ninja-style”. Both the voice acting language and text language can be selected in either Japanese or English. You can select the skin color of your avatar. A slider is used to manually adjust the player’s height. Both seated and standing gameplay modes are available. You can adjust subtitles, the ODM Gear Display, Titan HP and the UI for all of these elements. You can only snap-turn the camera and turn off both wind lines and vibration. It’s a physically demanding game, which may make you sweat. Unfortunately, there is no way to pause in the middle of a mission. It’s also surprising that a game with such a high level of motion is so devoid of vignettes.

Unbreakable’s presentation also needs further work, though I appreciate games designed for standalone VR will have limitations. The character models of notable characters such as Levi, Mikasa and Armin are fine in Quest 3. Titans, however, have a very unattractive design. Some poor environment art has me thinking UNIVRS hopes you’ll be too busy with Titans to notice your surroundings. The flattened fruit stand at the start reminded me of the

game. Building damage looked like it was taken from an N64 title, and the grass looks as if it’s painted on the ground. It’s not all bad but that’s disappointing when we’ve previously seen great use of cel-shaded visuals on Quest.

Attack on Titan VR: Unbreakable – Quest 3 screenshot

Unsurprisingly for an early access release, I didn’t need long to see everything Attack on Titan VR has to offer; each chapter took roughly an hour to complete. The Fire Emblem: Three Houses only mentions “later missions” and co-op in version 1.0. I’m keen to see how co-op plays out, and I can see where Unbreakable would be considerably more enjoyable with friends.

Attack on Titan VR: Unbreakable screenshot shows an abnormal titan heading towards you
Attack On Titan VR: Unbreakable Review-In-Progress – Current Final Verdict

Attack on Titan VR: Unbreakable in early access offers some thrills, though a few flaws mean I can’t enthusiastically recommend it just yet. Unbreakable is currently a game that offers a lot of fun with its aerial control system and entertaining combat. However, the campaign suffers from repetitive missions and easy difficulties, as well as poor visuals. There’s work to be done before Version 1.0 lands but in early access, I still enjoyed taking down Titans.early access roadmapUploadVR uses a 5-Star rating system for our game reviews – you can read a breakdown of each star rating in our

. This is a work-in-progress review. It has not been scored yet to allow for

coverage of post-launch update. This review will be updated once Attack on Titan: Unbreakable is released in its entirety.

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