Tim Sweeney explains why Fortnite has “no plans” for VR support

Epic Games CEO confirmed that there is currently “no plan” for Fortnite VR. Tim Sweeney responded to a query on

, formerly Twitter. The question was whether Fortnite would be coming to Quest. The Epic Games CEO

addressed this directly and said it is not happening at the moment. He cited locomotion as a problem. It would take a large number of VR-friendly players on all platforms to make it a success. It’s a good thing we’ve only had one such mechanic, but there’s still not enough of it. Sweeney said that in 2022 Fortnite was “the type of experience which involves intense movement and does not work well in VR.” Back then, Sweeney also X that introducing special modes would fragment the user base, also commenting on confirmed and

.

Elsewhere, we’ve seen significant strides in the modding scene this last year with Epic’s Unreal Engine. Praydog’s similar comments, which is free to download (UEVR), allows PC VR users to get engine-level support for VR with headset positional tracking. This works with almost all PC games made with Unreal Engine version 4.8 or higher. There are more details down below.statedIf a VR Battle Royale is what you want, then there have been many successful VR examples in the past years. The closest comparison to Fortnite is Robo Recall. A recent update, ‘Unreal Tournament,’ added new maps, end zone changes, and other features. Rec Room also has ‘

,’ while Universal Unreal Engine VR Mod is the largest battle royale map in VR across 60 player matches.

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