The Taskmaster VR review: your disappointment starts now

The British comedy game show Taskmaster has become a beloved piece of TV around the world. All TV shows should aim to be clever, original, funny, but also honest, with a touch of deception. Unfortunately, TaskmasterVR doesn’t meet the same standards. The show’s creator, Alex Horne, is the meek, obsessive assistant of Taskmaster and he measures and completes tasks to an infinitesimal degree. Tasks are carried out and measured down to the infinitesimal degree by the Taskmaster’s meek, obsessive assistant and the show’s creator, Alex Horne.

Taskmaster VR – The Facts

What is it?

: A licensed VR adaptation of Greg Davies and Alex Horne’s comedy show, Taskmaster.

Platforms:
, (reviewed on Quest 2)QuestRelease DateSteam: Out now
Developer: Scallywag Arcade
Price: $24.99
Tasks generally include one of three types: artistic or creative challenges, skill or physical challenges, and mental dexterity puzzles. The tasks are all unique and have a silly or challenging twist. Dedication, aggravation, and a competitive spirit fuel the comedy as five comedians work on seemingly inane and pointless endeavors and the twists the game designers pull on them.A recreation of the famed Taskmaster House in Taskmaster VR.

Sometimes, they have to complete one task, and the effort they put into it must be applied to a second surprise task. Sometimes, the audience is surprised by seemingly impossible challenges that have simple solutions or rules. These crazy, hilarious tasks would not be as entertaining if they were written without spontaneity.

If making a VR version of Taskmaster was one of the show’s challenges, it wouldn’t earn enough points to come close to winning a collection of the “most desirable smooth things.” If you’re a fan, you’ll understand that Taskmaster reference, but you won’t get nearly the same enjoyment out of this game as you do from watching it.

Your Time Starts Now

Taskmaster VR takes place over five episodes, each containing three tasks. The game starts with the player sitting in the Taskmaster’s studio, facing the harsh judgment of Davies. He also has a “little” assistant who is vilified and abused. The first two tasks are performed in the virtual Taskmaster’s house. However, the last “studio” task is done in front of Davies and his assistant. The virtual Taskmaster will discuss his evaluation of your performance after each task and award you five points. This is one of the best features in the game. Davies’ reaction to specific tasks feels like things he’d say on the show if Bob Mortimer were tasked with making a unique sandwich for Alex or Rhod Gilbert had to move a raw egg as far as possible without touching or carrying it.

Taskmaster House’s recreation is also a notable accomplishment. You can plot the layout of the house and the contents if you have watched the show. This includes the ever-changing portrait of the unquestioned show overlord, the shed with its random items, or even the iconic parlor. Exploring the space during tasks and remembering their locations so you can recall them for future tasks is part of the challenge, and it’s an entertaining concept.

Every episode of Taskmaster VR ends with a studio task in which host Greg Davies and his assistant Alex Horne judge your performance.

Unfortunately, this is also one of its most significant limitations. It’s fun to watch comedians come up with creative solutions for seemingly random tasks. One of the more memorable tasks was to hit a croquet into a hole similar to a golf ball about 50 yards from the house. Gilbert discovered that he couldn’t do much with the terrain because it is so limited. The layout offers plenty of different materials to work with, so you can find unique solutions to these problems, but you’re still limited to whatever you can see and do with the environment.

What Else Goes On A Head?

Another fun part of the show is watching comedians get frustrated trying to complete their challenges, yet this adaptation would make an audience feel just as frustrated. One task requires you to complete a series of mini-tasks around the house to create the longest chain possible as more tasks are added.

Something as simple as slamming the front door took me several tries because the game couldn’t recognize the movement unless executed along some invisible parameters. It ate up a lot of time and affected my score, which I would’ve argued heavily with the Taskmaster if I were on the TV show.

Throwing is often really aggravating, too. It’s important to get the timing right when you have to throw random items. The first time, it doesn’t go as smoothly. It’s a common feature in games to have a steep learning curve, and the mechanic that throws objects feels incredibly sticky. It’s like someone coated glue to every object in the house, which isn’t something even the cruel and scheming Taskmaster would do.

Assistant Alex Horne is always present for house tasks.

Usually, that wouldn’t be a big problem since you could take time to learn how the throwing mechanism works and try it again. Once you’ve completed a challenge, you’ll learn the secret or twist of the game. This will give you a new way to complete it. It’s possible to replay the task in order to improve your score. However, if you know what you should have done, you can’t do it again. You really don’t get a second proper shot.

Scallywag Arcade’s virtual recreation of Taskmaster’s studio and house are all accessible and the interface is adjustable. It can be played while standing or sitting, and you’ll have the option to use teleportation or artificially stick-based movement. It can be difficult to use props in a game where you need them for interaction with other items. It was also frustrating to see some objects get stuck in each other. The game seemed confused when it attempted to fix this. Taskmaster encourages a wide range of thinking, but it’s only limited by what fits in the game or can be remembered from past tasks. Scallywag Arcade has tried its best with this concept, but it doesn’t hit the mark. The biggest disappointment of Taskmaster VR is the short duration. This wouldn’t have been a concern if the game had more replayability. The game does a great job of planning for different outcomes and delivering funny dialogue to match each possible path. The game does a notable job of planning for different outcomes and delivering some funny dialogue to match each possible path.

Assistant Alex Horne tasks players with making a sandwich using only a pair of spatulas in the kitchen.

Maybe they were trying to recreate the feeling of being an actual Taskmaster contestant, where one chance is all you get, but comedians get a salary for being on the show. The game is a great way to plan for different outcomes and deliver some funny dialogue to match each possible path. Assistant Alex Horne tasks players with making a sandwich using only a pair of spatulas in the kitchen. It’s possible to replay some of the tasks and see what Davies and Horne think, but not all.

There are new tasks that will be added to a DLC or future update. These tasks can either correct these mistakes, or extend the game with additional tasks. You can also create tasks in Taskmaster VR’s sandbox so you have access to every prop available in the game. “

Taskmaster VR – Final Verdict

Taskmaster VR isn’t a complete waste of time. The game captures the spirit of an iconic British comedy, with its look, characters and comic style. The frustrating aspects of the game far outweigh these.

The throw mechanic is nearly useless even with a Hawkeye level aim. The game requires you to repeat some tasks, even if they are clearly done. These are essential for a taskmaster game, where there is only one chance to please him. There are two points. It’s done.

UploadVR uses a 5-Star rating system for our game reviews – you can read a breakdown of each star rating in our

.

Scroll to Top