He reports that the WowMouse app’s pinch gesture worked well to simulate a mouse click in Quest 3, though the sensitivity needed to be adjusted and dragging objects with a pinch didn’t seem work very well during his testing time. He reports the pinch gesture supported by WowMouse worked well as a simulated mouse click across Quest 3, though sensitivity needed adjusting, and dragging objects with a pinch didn’t seem to work well in his testing time.
The demo at AWE showed control of two different lamps and I was asked to stand in a specific spot on the floor, gesturing to each light and taking control of the object with a pinch, then rotating my wrist to adjust brightness.
As Apple finishes visionOS 2, Meta prepares HorizonOS, and Google/Samsung plans Android XR, this concept of wrist-based control of all the devices in your environment will begin making a lot more sense with platform-level support. Owchemy Labs Job Simulator for instance, allows you to sit down at a computer and control a mouse in order to perform a job. The game supports this function with
. When you think about the possibility of having haptic feedback on the wrist in conjunction with VR or AR headsets, it’s easy to imagine the future of Doublepoint’s WowMouse.