VentureBeat accidentally published the news earlier today in an article which was widely shared but is now removed. It allows you to use Touch controllers and MX Ink at any time “without interruptions”. That means you can mix and match Touch controllers and MX Ink and switch between them at any time “without interruptions”.
Logitech MX Ink, without and with its Inkwell charging dock accessory.
When it’s paired for the first time, Meta says you’ll be taken through a custom tutorial built into the Quest system software, and a new section of the headset settings will allow customizing pressure curves for the nib and the primary buttons, initial activation force, and double tap timing.
MX Ink on its own charges via USB-C, and Logitech will sell a dock called MX Inkwell for more convenient charging.
The company will also offer a mat with “smooth texture that pairs great with box nibs” for 2D creativity called MX Mat.
MX Ink will be supported in the following Quest apps:
via PC VR over Quest Link / Air Link.
MX Mat can be seen in the bottom right image.
Logitech MX Ink is set to launch at the end of September, priced at $130. Pricing for the MX Inkwell dock and MX Mat hasn’t yet been revealed.
Apple has
tested Apple Pencil Pro support for Vision Pro, and if this happens it Adobe Substance Modeler for the headset. Meta may be the first to offer this service, unless it happens by late September.